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Date: | Mon, 3 Jan 2011 11:39:39 -0500 |
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Hi, All. We have several SL5 systems using the proprietary nvidia driver from sl-contrib. We did not have any trouble with these systems until we tried to view video in EVO (ViEVO). We have no problem using EVO with the latest 260.19.29 drivers downloaded and installed from nvidia.com. However, we are unable to view video when using nvidia-x11-drv from sl-contrib or nvidia-graphics260.19.21 from atrpms. In all cases, xorg.conf is essentially unchanged.
Please see below for example output from unsuccessful and successful attempts at running ViEVO. Any suggestions for fixing this using the sl-contrib (or atrpms) drivers would be greatly appreciated.
Many thanks,
Devin
Here is the output from attempting to run ViEVO while using nvidia-x11-drv from sl-contrib:
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[dab66@lnx226 ~]% rpm -qa |grep -i nvidia
nvidia-x11-drv-195.36.24-1.0.x86_64
nvidia-x11-drv-32bit-195.36.24-1.0.x86_64
[dab66@lnx226 ~]% uname -a
Linux lnx226.lns.cornell.edu 2.6.18-194.26.1.el5 #1 SMP Tue Nov 9 12:46:16 EST 2010 x86_64 x86_64 x86_64 GNU/Linux
[dab66@lnx226 ViEVO]% ./ViEVO 127.0.0.1/2222:2224
Settings error: .preferences.xml: cannot open file
Got Doublebuffered Visual!
glX-Version 1.4
Sorry, no Direct Rendering possible!
System name - Linux
Nodename - lnx226.lns.cornell.edu
Release - 2.6.18-194.26.1.el5
Version - #1 SMP Tue Nov 9 12:46:16 EST 2010
Architecture - x86_64
Error when oppening BMPimage file: earth.bkg
/////////////////////////////////////// VERSION /////////////////////////////////////////
Vievo 2.0 (Build: linux 32-bit PROD Date: 13.05.2010 )
/////////////////////////////// OpenGL Support Protocol ///////////////////////////////
OpenGL version: 1.4 (2.1.2 NVIDIA 195.36.24)
Vendor: NVIDIA Corporation
Renderer: Quadro NVS 290/PCI/SSE2
-------------------------------------------
YUV_TEXTURES_SUPPORTED : 0
--------------------------------------------
GLEE_VERSION_2_0 : 0
GLEE_ARB_shader_objects : 0
GLEE_ARB_vertex_shader : 0
GLEE_ARB_fragment_shader : 0
GLEE_ARB_shading_language_100 : 0
---------------------------------------------
PIXEL_BUFFER_OBJECTS_ARB_SUPPORTED : 0
OPEN_GL_2_1_SUPPORTED : 0
///////////////////////////////////////// END /////////////////////////////////////////
libDeckLinkAPI.so: cannot open shared object file: No such file or directory
No DeckLink drivers
----TCP Channel: Not Connected: Connection refused
X Error of failed request: BadLength (poly request too large or internal Xlib length error)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 1 (X_GLXRender)
Serial number of failed request: 410
Current serial number in output stream: 411
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And, here is the output from a successful run using 260.19.29 from nvidia.com:
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[dab66@lnx226 ~]% uname -a
Linux lnx226.lns.cornell.edu 2.6.18-194.26.1.el5 #1 SMP Tue Nov 9 12:46:16 EST 2010 x86_64 x86_64 x86_64 GNU/Linux
[dab66@lnx226 ~]% grep GLX /var/log/Xorg.0.log
(II) NVIDIA GLX Module 260.19.29 Wed Dec 8 12:24:30 PST 2010
[dab66@lnx226 ViEVO]% ./ViEVO 127.0.0.1/2222:2224
Got Doublebuffered Visual!
glX-Version 1.4
Congrats, you have Direct Rendering!
System name - Linux
Nodename - lnx226.lns.cornell.edu
Release - 2.6.18-194.26.1.el5
Version - #1 SMP Tue Nov 9 12:46:16 EST 2010
Architecture - x86_64
Error when oppening BMPimage file: earth.bkg
/////////////////////////////////////// VERSION /////////////////////////////////////////
Vievo 2.0 (Build: linux 32-bit PROD Date: 13.05.2010 )
/////////////////////////////// OpenGL Support Protocol ///////////////////////////////
OpenGL version: 3.3.0 NVIDIA 260.19.29
Vendor: NVIDIA Corporation
Renderer: Quadro NVS 290/PCI/SSE2
-------------------------------------------
YUV_TEXTURES_SUPPORTED : 1
--------------------------------------------
GLEE_VERSION_2_0 : 1
GLEE_ARB_shader_objects : 1
GLEE_ARB_vertex_shader : 1
GLEE_ARB_fragment_shader : 1
GLEE_ARB_shading_language_100 : 1
---------------------------------------------
PIXEL_BUFFER_OBJECTS_ARB_SUPPORTED : 1
OPEN_GL_2_1_SUPPORTED : 1
///////////////////////////////////////// END /////////////////////////////////////////
libDeckLinkAPI.so: cannot open shared object file: No such file or directory
No DeckLink drivers
----TCP Channel: Not Connected: Connection refused
Exiting sanely...
222
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